Your one-stop source for blog posts and news from the world of non-profit organizations making a difference in Second Life

TechSoup's 2013 Digital Storytelling Awards Gala

Are you a techie or do-gooder interested in digital storytelling, online community, emerging technologies, or all of the above? You definitely won't want to miss TechSoup's 4th annual Digital Storytelling Screening and Awards Party on Tuesday, May 28 at 7pm PDT / SLT.

The event will feature a screening of top story submissions with an awards ceremony for the winners! Digital Storytelling videos came in from all around the world and even some from NPC community members.

Join us virtually at NonProfit Commons in Second Life, where we will get together for a mixed reality drive-in event, complete with our own red carpet and pixel popcorn!

Bring your favorite virtual vehicle or grab a seat in one of our's, dress red-carpet snazzy and come ready to chat storytelling, have fun and network!

We will be streaming live the event from San Francisco and our virtual event and avatars will be up on the screen at the real event. And, If you will be in San Francisco, you can register to attend in person the red carpet event at PARISOMA!  More info on the live event: http://bit.ly/190qGoG

You can also watch the awards ceremony live streamed online (http://www.ustream.tv/channel/techsoup) and follow the action on Twitter, hashtag: #tsdigs

Come Celebrate Community Storytelling!

The Exploratorium's Virtual Museum and Immersive Science for the May 24th NonProfit Commons Meeting

This Friday, May 24th, Nonprofit Commons is happy to feature Paul Doherty (Patio Plasma in SL), Senior Scientist at the Exploratorium Museum in San Francisco, CA, who will present about immersive science exhibits and learning projects, as well as the experience of the Exploratorium running the oldest Science Museum sims in Second Life.

 

About Paul Doherty:

NPC 5/17/13 Featured Presentation: Virtual Occupational Therapy

Below is an edited transcript of the May 17th, 2013 NonProfit Commons in Second Life meeting, featuring Andrew Hughes of Designing Digitally, Inc.

 

You can view the full transcript at: https://docs.google.com/document/d/19PLNXWnfoi3b7C-D05neJCONP98HvBZVjhhJlrZxx8E/ and photos at: https://plus.google.com/events/gallery/crk8ercovt8052kc4gu6klmtfcs

 

Today for our featured presentation we are happy to feature Andrew Hughes of Designing Digitally who will present about the company's recent project using Kinect motion tracking and immersive training simulation for stroke victims that they have been working on for the National Institute of Health.

 

About Andrew Hughes:

Andrew Hughes founded Designing Digitally, Inc. which specializes in E-Learning, Training Simulations, Serious Games, and Virtual Immersive Learning. Andrew has extensive experience in education as a professor at both the University of Cincinnati and at the Art Institute of Ohio – Cincinnati. Currently Andrew is the president of Designing Digitally, Inc. and also is a curriculum evaluator for ACICS the private college accreditation board. The majority of Andrew's experience has been in the development of enterprise learning solutions for Government and Fortune 500 clients.

 

Andrew also was a consultant for the Ohio Board of Regents and the U.S. Department of Education for the Office of Innovation where he helped to develop ground-breaking learning spaces for the K-12 sector. Having successfully taken on responsibilities in instructional design, project management, sales, and leading his own team, Andrew has propelled Designing Digitally, Inc. to be an award winning virtual immersion and E-Learning company.

Virtual Occupational Therapy for the May 17th NonProfit Commons Meeting

This Friday, May 17th, Nonprofit Commons is happy to feature Andrew Hughes of Designing Digitally who will present about the company's recent project using Kinect motion tracking and immersive training simulation for stroke victims that they have been working on for the National Institute of Health. 

NPC 5/10/13 Featured Presentation: Touching the Real World

Below is an edited transcript of the May 3rd, 2013 NonProfit Commons in Second Life meeting, featuring Kyle Gomboy of G23D studios.

 

You can view the full transcript at: https://docs.google.com/document/d/1-x7TVozxre8Egmi25ahN82SiLrwhcAbMZz4pBDSqKoQ/edit?usp=sharing and photos at: https://plus.google.com/events/ctgm7n8tf2goh4omnn1ndp1h6l0/110353386787346569643/5876444427319068082

 

Today for our featured presentation we are happy to feature Kyle Gomboy of G23D Studios who will present about his latest work involving virtual spaces, 3D printing, Unity3D, and the "No School or Good Cause Left Behind" initiative.

 

About Kyle Gomboy:

Kyle "G" of G23D Studios is a former aerospace test and measurement engineer for RF Microwave/Millimeter wave components that have been used on such platforms as the Cassini space probe, F22 Raptor Superfighter, Space Shuttle and geostationary satellites such as GPS to name a few.

 

For such projects as deep space probes, military applications such as phased array honeycomb radar systems and similar complex electrical and electronic systems he found 3D visualizations to be crucial and universal in understanding such information and educating users on assembly, purpose and functionality.

 

He is now CEO of G23D Studios, which currently has four major in-house projects underway including the Virtual Manufacturing Plant, Virtual Hospital, Virtual Engineering and The Telemetric Robot. These projects have caught the attention of other similar companies and individuals who have brought G23D their own ideas to produce and thus revolutionize the way we interpret and analyze data using 3D.

 • www.3dg2.com

 • http://3dg2.azurewebsites.net

 • https://www.facebook.com/G23DS

 • https://www.facebook.com/groups/virtualpioneers/

 

Touching the Real World from the Virtual for the May 10th NonProfit Commons Meeting

This Friday, May 10th, Nonprofit Commons is happy to feature Kyle Gomboy of G23D Studios who will present about his latest work involving virtual spaces, 3D printing, Unity3D, and the "No School or Good Cause Left Behind" initiative underway to produce a set of 3D tools and cloud based web services to allow non-profits, teachers and students open source, free access to create and innovate their own ideas pertaining to the use of 3D as an educational and innovation tool. 

About Kyle Gomboy:

NPC 5/3/13 Featured Presentation: Game Development in Second Life

Below is an edited transcript of the May 3rd, 2013 NonProfit Commons in Second Life meeting, featuring 

the Israeli game development team SLGTeam who discussed using Second Life as a game development platform, and the process behind their recently released game Blow 'Em Up.

You can view the full transcript at: https://docs.google.com/document/d/1PUdKUz2xNVPr-FO-S3BvBkE8Txu7txjVYJWZ9PnG-Rk/edit and photos at: https://plus.google.com/u/0/events/cdkf9f4cn54t0ebnvrbiceolpes?authkey=CI_u_8LC0KLOngE.

Today for our featured presentation we are happy to feature an Israeli game design and marketing team SLGTeam: Sapir Chodorov (TallSap), Eran Zolotov (Eramos), Dudu Nissim (GreenDrake), Yoav Shoshani (Cerebi), Maor Nachmias (MaorBigM).

They are going to chat with us about using Second Life as a game development platform, and the process they did behind their recently released game Blow 'Em Up. 

  • http://www.blowemupsl.com
  • https://twitter.com/BlowEmUpSL
  • Google+ :http://goo.gl/JOrP8

Let's welcome them all up, please take a seat and start whenever you are ready, you are all welcome to come up and sit on the presenter chairs up here

Game Development in Second Life for the May 3rd NonProfit Commons Meeting

This Friday, May 3rd, Nonprofit Commons is happy to welcome the Israeli game design and marketing team SLGTeam: Sapir Chodorov (TallSap), Eran Zolotov (Eramos), Dudu Nissim (GreenDrake), Yoav Shoshani (Cerebi), Maor Nachmias (MaorBigM), who will present about using Second Life as a game development platform, and the process behind their recently released game Blow 'Em Up. 

 

About the Team & Game:

Blow Em' Up, is an easy to play game, where you pop balloons in a fun and colorful arena located in the virtual world of Second Life.

 

The game was created by five students from the Tel-Aviv Yaffo Academic College, who as part of an independent marketing study course started a company to create and sell products in Second Life.

 

Team members include: Sapir Chodorov (TallSap), Eran Zolotov (Eramos), Dudu Nissim (GreenDrake), Yoav Shoshani (Cerebi), Maor Nachmias (MaorBigM)

NPC 4/26/13 Featured Presentation: The Drax Files: World Makers

Below is an edited transcript of the 4/26/13 NonProfit Commons in Second Life meeting, featuring Bernhard Drax (Draxter Despres in SL) who discussed the storytelling, process and making of latest machinima series The Drax Files: World Makers, that focuses on people who are creative in virtual worlds.

About Berhard Drax 

The Drax Files: World Makers for the April 26th NonProfit Commons Meeting

This Friday, April 26th, Nonprofit Commons is happy to welcome back Bernhard Drax (Draxtor Despres in SL) who will dive deeper into the storytelling, process and making of The Drax Files: World Makers, his new machinima series that focuses on people who are creative in virtual worlds and explore topics like animation, game design, activism, identity, roleplay and fashion.

 

About Berhard Drax 

 

Many thanks to Brownrice Internet for hosting the NPSL site.

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