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 <title>Why Second Life?</title>
 <link>http://www.nonprofitcommons.org/node/294</link>
 <description>&lt;p&gt;&lt;img src=&quot;http://static.eventful.com/images/edpborder250/I0-001/001/078/496-0.png&quot; align=&quot;left&quot; /&gt;Today I attended the Avatar on Duty session at the &lt;a href=&quot;http://tinyurl.com/3mn9ya&quot;&gt;Dorothy A. Johnson Center for Philanthropy and Nonprofit Leadership office&lt;/a&gt; on Aloft Nonprofit Commons.  2020Vision (Ashima Saigal) moderated the session and she was joined by several other Johnson Center staff, along with a sizeable crowd of interested avatars. We were all there to discuss a key question for those involved with working with nonprofits in Second Life: How can nonprofits find long-term sustainability in Second Life and better translate into real-world action towards achieving their missions? &lt;/p&gt;
&lt;p&gt;The session gave us opportunity to brainstorm and discuss this topic in an open forum. One of the first issues we discussed was what nonprofits hoped to gain by having a presence in Second Life. Many avatars saw Second Life as a way to engage a wider audience and bring awareness of their organization&#039;s work. Others mentioned the benefit of having a common meeting space and a way to network and collaborate with other nonprofits doing similar work, as well as connecting with organizations they might never have had the opportunity to meet. Jarhead Euler of &lt;a f=&quot;http://www.uptownshelter.org&quot;&gt;Uptown Shelter&lt;/a&gt; gave the example of how his organization only heard about &lt;a href=&quot;http://www.cvm.org&quot;&gt;Community Voicemail&lt;/a&gt; through Second Life and now is meeting with several other organizations to discuss implementing this tool for their real-life work.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.nonprofitcommons.org/node/294&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.nonprofitcommons.org/node/294#comments</comments>
 <category domain="http://www.nonprofitcommons.org/taxonomy/term/218">impact</category>
 <category domain="http://www.nonprofitcommons.org/taxonomy/term/293">Johnson Center for Philanthropy</category>
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 <category domain="http://www.nonprofitcommons.org/taxonomy/term/105">Second Life</category>
 <pubDate>Mon, 28 Jul 2008 15:50:28 -0600</pubDate>
 <dc:creator>penguin kuhn</dc:creator>
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 <title>Purpose, Benefit, and Successes in Second Life for your organization</title>
 <link>http://www.nonprofitcommons.org/node/218</link>
 <description>&lt;p&gt;Anika Pastorelli gave a presentation at our weekly meeting last Friday about the need to help the Nonprofit Commons (NPC) better articulate the rationale and benefits of nonprofits participating in NPC. Measuring impact, both qualitative and quantitative is a crucial part of our development efforts, so please take a moment to add your input to help support NPC:&lt;/p&gt;
&lt;p&gt;1) Add your nonprofit experience on &lt;a href=&quot;http://npsl.wikispaces.com/Validation-+Nonprofits+in+SL&quot;&gt;The Case for Non Profits in SL&lt;/a&gt; wiki page.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.nonprofitcommons.org/node/218&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
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 <category domain="http://www.nonprofitcommons.org/taxonomy/term/62">secondlife</category>
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 <pubDate>Mon, 21 Apr 2008 15:07:25 -0600</pubDate>
 <dc:creator>penguin kuhn</dc:creator>
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 <title>Top 10 Reasons Why Second Life is Worthwhile for Nonprofits</title>
 <link>http://www.nonprofitcommons.org/node/174</link>
 <description>&lt;p&gt;This recent &lt;a href=&quot;http://www.ctv.ca/servlet/ArticleNews/story/CTVNews/20071104/second_life_071104/20071104/&quot; title=&quot;Second Life scandal&quot;&gt;Second Life scandal&lt;/a&gt; has some nonprofit board members concerned about the value for nonprofits using Second Life. Much like the Web, Second Life also has some seedy people out there. But as many nonprofits can attest, the ever-growing community of amazing avatars working for good far outweighs the few &quot;bad apples&quot; or rather &quot;bad avatars.&quot; &lt;/p&gt;
&lt;p&gt;Here&#039;s a list of 10 reasons why Second Life is worthwhile for your nonprofit:&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.nonprofitcommons.org/node/174&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
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 <category domain="http://www.nonprofitcommons.org/taxonomy/term/105">Second Life</category>
 <pubDate>Thu, 15 Nov 2007 19:22:06 -0700</pubDate>
 <dc:creator>penguin kuhn</dc:creator>
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